It is currently Wed Apr 01, 2026 1:23 am

All times are UTC - 7 hours [ DST ]




 Page 1 of 1 [ 2 posts ] 
Author Message
 Post subject: Custom Magic Items
PostPosted: Sun Jan 25, 2026 5:04 pm 
Master of the West Wind
User avatar

Joined: Fri Jan 09, 2009 1:10 am
Posts: 1629
Location: BRB giving magic item to lich 1sec
Potions:
Potion of Healing (Common) 3d4+3 (modified from the book's 2d4 + 2)
Potion of Greater Healing (Uncommon) 6d4+6 (modified from the book's 4d4 + 4)
Potion of Superior Healing (Rare) 12d4+12 (modified from the book's 8d4 + 8)
Potion of Supreme Healing (Very rare) 15d4+20 (modified from the book's 10d4 + 20)
Ki Confluence Potion (Very rare) You can draw ki equal to your proficiency bonus back into your body. For each ki drawn back in this way, gain 10 hit points.
Restore Potion (Legendary) - Heals all injuries and any manner of ailment, including recent death, completely.

---------------
Suitable for this thread:
Custom items that aren't precious conjuncts.
Modified stock items.
Not listed in this thread:
Standard magical items (these exist online)
Precious Conjuncts (these have their own thread and a document I haven't handed out yet)
Items with their own threads, like the Branch of Palendis ( viewtopic.php?f=23&t=538 )
Term glossary:
Items that use terms like "bind" or "unbind" represent a state defined in the item and pertinent only there.
Items that use the highlighted term "attunement" use all the attunement rules normal for 5e, which includes a limit of three attuned items at the same time. Precious Conjuncts and Ioun stones break this rule; when you attuned to one of these, you may attuned to three others and have that set of one to four items only count as one attuned item. Items beyond four don't get this bonus another time, so if for some reason you had five ioun stones to attune, right now that would take up two attunement slots, and a sixth would take up all three. Note that high level artificers can attune more than three items at a time.
Items that use the highlight term "soulbound", borrowed from video games, are items that are more or less a part of you in some fashion, and have a mechanic to recreate the item if it is destroyed or lost. Willingly selling the item removes this feature, as does being dead for a long time. This is a term I made up a couple days ago when I realized I may re-use this mechanic.
Items that use the highlight term "cursed" have extra rules explaining how the curse works. Normally a remove curse will allow you to be free of the curse's effects (including losing attunement to the item), but the item remains cursed, ready to weave its curse anew. This is how cursed items normally work in 5e; known deviations will be in the item's text.


Offline
 Profile  
 
 Post subject: Re: Custom Magic Items
PostPosted: Sun Jan 25, 2026 5:05 pm 
Master of the West Wind
User avatar

Joined: Fri Jan 09, 2009 1:10 am
Posts: 1629
Location: BRB giving magic item to lich 1sec
Custom Magic Items that have been handed out:

Bracelet of Emptiness
At the end of a short rest, you may cause this item to bind or unbind.
You cannot cast spells or experience joy while bound to and wearing this band, nor for five minutes after removing it.
While bound to and wearing this band, when you hit with a melee weapon attack and the weapon dice you roll produce an even number (before applying any modifiers), you deal 3 extra void damage.
-------------------
Argentic Shackles
Steel with silver inlay, these shackles reduce the caster level of any creature shackled with them by 5. If the creature doesn't have levels, then if it has a CR of 5 or less it cannot cast spells or use any abilities that are magic or unusually extraordinary, such as a breath weapon, the ability to change shape, etc.
(there is a silver key that unlocks this; otherwise it is a DC 20 Dexterity check that proficiency or expertise with Thieves' Tools helps with as normal, and it is otherwise an object with 50 hit points and a damage threshold of 10 that additionally resists slashing, piercing, fire, lightning, acid, radiant, and necrotic damage, and is additionally immune to cold damage)
-------------------
Lesser Unity Bandage
Heal one hit point per minute while wearing this bandage.
When the bandage has restored 37 hit points, it becomes a nonmagical bandage. Prior to that point it cleans itself over an hour when not in use.
(these start with the ability to restore 50 hit points and can be purchased for 150 gold anywhere in Lamenciron, but cost more elsewhere as they are only created in Unity)
-------------------
Cursed Ring of Blur
Attuned, Cursed
When attuned to this ring and you are wearing it on a finger or toe, you can, as an action or bonus action, activate it by speaking the command word.
When activated, the ring grants you the benefits of the blur spell and cannot be removed unless the finger or toe it is placed on is severed.
At the end of the round that you activated it, you take 1d3 necrotic damage. This damage can't be prevented or reduced in any way.
At the end of any other round when it is active, you take twice the damage the ring caused you last round, which can't be prevented or reduced in any way.
You can attempt to deactivate the ring with a bonus action or action. To succeed at deactivating it, you must make a DC 14 Wisdom save. On a failure, the ring stays active as your attempt to deactivate it fails.
While attuned to this ring you will not willingly take it off or lose attunement to it. Your choice to activate or attempt to deactivate it is always your decision.
-------------------
Jade Confluence Container
Soulbound - Nyxara
You have an empty potion bottle made of jade. If lost or destroyed, you invariably find it again, but if you sell it it is lost forever. On the first of each month, the jade bottle has a 75% chance to fill with a Ki Confluence Potion. If poured out of the jade bottle the potion loses its magic after a few hours. (See "Ki Confluence Potion" above)
-------------------


Offline
 Profile  
 
Display posts from previous:  Sort by  
 Page 1 of 1 [ 2 posts ] 

All times are UTC - 7 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  

cron