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 Post subject: Re: Houserules + Character Gen (Coming Soon)
PostPosted: Sun May 08, 2011 9:46 pm 
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Added armor rules.


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 Post subject: Re: Houserules + Character Gen (Coming Soon)
PostPosted: Sun Jun 05, 2011 6:20 pm 
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The death formula in use is:

0 to (Level / 3) Staggered (swooning)
Dead at -(9+Con Modifier+Level)

The rules on flying creatures were updated to apply to medium and up. Also note that I *FINALLY* found where this is from: the Avariel, winged elves, out of the elven handbook, had this restriction.

Also added the feat / attribute progression.


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 Post subject: Re: Houserules + Character Gen (updated 20110605)
PostPosted: Sun Jun 05, 2011 6:33 pm 
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I understand that for the bold I follow the sorcerer levels. What about the italics?



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 Post subject: Re: Houserules + Character Gen (updated 20110605)
PostPosted: Mon Jun 06, 2011 10:10 am 
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You will always subtract four from your level, then consult that chart. So right now, you are at 0. Next level (when everyone is 5th), you will be at 1.


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 Post subject: Re: Houserules + Character Gen (updated 20110605)
PostPosted: Mon Jun 06, 2011 10:12 am 
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Weak. You just took my penalty and made it about 25% worse after the fact.



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 Post subject: Re: Houserules + Character Gen (updated 20110605)
PostPosted: Tue Jun 07, 2011 2:01 am 
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Did I?

Lemme check the rules for monsters. I wasn't intending to nerf anything.


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 Post subject: Re: Houserules + Character Gen (updated 20110605)
PostPosted: Tue Jun 07, 2011 9:44 am 
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I asked here http://www.giantitp.com/forums/showthre ... st11157680

It seems like my idea is correct, but I can't find the rule. Basically, next level (group level 5, you level 1) is your level 1 feat, then in 2 more levels your level 3 feat, etc.


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 Post subject: Re: Houserules + Character Gen (updated 20110605)
PostPosted: Tue Jun 07, 2011 10:13 am 
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I think you're missing my point.

There is an existing table. That table was used when determining that -4 levels was appropriate, and it was the table I weighed when I thought "Yeah, fine... I'll go pixie."

Now you've just added a bunch of shit to that table. -4 levels is more of a ding than it was before the italics was added.



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 Post subject: Re: Houserules + Character Gen (updated 20110605)
PostPosted: Tue Jun 07, 2011 7:25 pm 
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omg pixie tears


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 Post subject: Re: Houserules + Character Gen (updated 20110605)
PostPosted: Tue Jun 07, 2011 10:58 pm 
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cfalcon wrote:
omg pixie tears

I want my free feats and wisdom, asshat!



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 Post subject: Re: Houserules + Character Gen (updated 20110605)
PostPosted: Wed Jun 08, 2011 12:08 am 
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Since I do not want your tears to flood your house, I will tell you what I have planned for your advancement too:

http://paizo.com/pathfinderRPG/prd/mons ... AsPCs.html

This recommendation strikes me as adequate at high levels for everything with > 1 LA that I use. Meaning:

1)- When everyone is halfway between 7th and 8th level (aka, 7th level), you will level from 3 to 4. From that point, your LA will only be +3.
2)- When everyone is halfway between 10th and 11th level (aka, 10th level), you will level from 7 to 8. From that point, your LA will only be +2.

So:
Code:
AVP = Actual Visual People
HomoPix = Homosexual Pixie

AVP   HomoPix
1     .2
2     .4
3     .6
4     .8
_______
5      1
6      2
7      3
7.5    4
8      5
9      6
10     7
10.5   8
11     9
12    10
13    11
14    12
15    13
----- Group is eaten by a red dragon here, but pretend:
16    14
17    15
18    16
19    17
20    18


This is a pretty ok way of doing stuff, but it does give you a higher save DC than, IMO, you should be able to access- but at the cost of a spell level throughout everything. I was planning on having the first up be at 10th level and the second at 15th, but since Paizo has a guide for it, it's worth trying and I honestly think level 7 will be the lamest level possible for you anyway, being as level 3 sucks for sorcerers, and you'll be level 7 doing that stuff.


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 Post subject: Re: Houserules + Character Gen (updated 20110605)
PostPosted: Wed Jun 08, 2011 10:20 am 
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My tears are stanched. This will work.



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 Post subject: Re: Houserules + Character Gen (updated 20110605)
PostPosted: Wed Jun 08, 2011 1:22 pm 
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As a side note, I do not care for being called a monster. I'm fucking adorable. Who ever heard of an adorable monster? Humans are the monsters in my book.



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 Post subject: Re: Houserules + Character Gen (updated 20110605)
PostPosted: Wed Jun 08, 2011 1:48 pm 
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Zem wrote:
As a side note, I do not care for being called a monster. I'm fucking adorable. Who ever heard of an adorable monster? Humans are the monsters in my book.

Anything with wings and a beak and claws is a monster. Monster.



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 Post subject: Re: Houserules + Character Gen (updated 20110605)
PostPosted: Wed Jun 08, 2011 1:57 pm 
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PoorAssRacing wrote:
Zem wrote:
As a side note, I do not care for being called a monster. I'm fucking adorable. Who ever heard of an adorable monster? Humans are the monsters in my book.

Anything with wings and a beak and claws is a monster. Monster.

Whatever, stubby.
Image



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 Post subject: Re: Houserules + Character Gen (updated 20110605)
PostPosted: Wed Jun 08, 2011 3:13 pm 
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Are those little things poking out to the side your wings? I always pictured them as being more luxuriant. Plus, I pictured two clawed legs instead of just the one lump.



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Zem wrote:
"Take 40 points of damage."
"Why?"
"Because my mother breastfed me until I was 9 and it's having some serious psychological effects on me."
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 Post subject: Re: Houserules + Character Gen (updated 20110605)
PostPosted: Wed Jun 08, 2011 4:01 pm 
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PoorAssRacing wrote:
Are those little things poking out to the side your wings? I always pictured them as being more luxuriant. Plus, I pictured two clawed legs instead of just the one lump.

Oh please. We all know I'm the pretty one. Maybe I can't add numbers in my head, but I don't have to. Magic seems to work just fine for me and my numerical system of "shitton, ton, oodles, lots, a plethora, many, some, a few, none, and something is missing."

I have shits with more charisma than you. They sparkle.



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