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 Post subject: Six years is a long time for mortals
PostPosted: Tue Mar 12, 2013 11:44 am 
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I guess we're supposed to discuss what's we're doing during these six years in Tibet.

-Making pixie arrows. Methinks there will be lots of arrows made.

-Researching Blue, Grander Blue, whatever with the dwarf. I suspect I will be a highly educated lab assistant in this, but it's still on my to-do list.

-Tell me about Red. There has to be a red if there is a blue. Again... lab assistant.

-Exploring this world and hopefully finding pixies.

-Attempting to figure out where the fuck this world is in relation to the cosmos.

-Learning how to knit.

-I don't know whether this is your metric year or a standard year here, but I estimate I will be leaving 2400 permanent illusions of Rigbies (the blue flower I created). Of course, there will be more than that... one illusion will span its full area and have them delightfully scattered about such that a gleeful female might run through the forest and say "look, a little grove of Rigbies! I love Rigbies!"

-Trying to learn more about Fedahar and his deadness/not deadness.

-I shall make great cheese.

-I suspect we will all become regulars at the Ever-changing Eternal Eatery beyond the Door That Shouldn't Work Here, but before doing so we should ensure the door is not limited in its number of uses.

-I shall train raccoons to do my bidding.



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 Post subject: Re: Six years is a long time for mortals
PostPosted: Tue Mar 12, 2013 10:15 pm 
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I will undoubtedly be learning to play with fire and elementals more effectively.

I will shake my head at the pixie many times over.

I might explore more languages.



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 Post subject: Re: Six years is a long time for mortals
PostPosted: Tue Mar 12, 2013 10:19 pm 
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Oh, and I need to work on building my immunity to Fae wine.



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 Post subject: Re: Six years is a long time for mortals
PostPosted: Wed Mar 13, 2013 12:24 am 
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Unfortunately, there is no feywine (unless you brought some with you).


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 Post subject: Re: Six years is a long time for mortals
PostPosted: Wed Mar 13, 2013 5:35 am 
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cfalcon wrote:
Unfortunately, there is no feywine (unless you brought some with you).

Too much Lost Girl!



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 Post subject: Re: Six years is a long time for mortals
PostPosted: Wed Mar 13, 2013 11:44 am 
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cfalcon wrote:
Unfortunately, there is no feywine (unless you brought some with you).

In six years an Elven priest, a pixie sorcerer, and a rocken wizard can't create/conjure/summon/ferment fey wine?



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 Post subject: Re: Six years is a long time for mortals
PostPosted: Thu Mar 14, 2013 3:37 am 
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Hrm. I'm sure you could find a spell to do it. I more meant that your hosts don't have a stash.


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 Post subject: Re: Six years is a long time for mortals
PostPosted: Wed Mar 20, 2013 12:04 pm 
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I will also work on hair/beard design! Plenty of time for my teammate's to grow it back several times over!



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 Post subject: Re: Six years is a long time for mortals
PostPosted: Wed Mar 27, 2013 9:56 pm 
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The Yeti wrote:
I will also work on hair/beard design! Plenty of time for my teammate's to grow it back several times over!

And it seems there were no rejections! I should gain some mad skills for this!



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 Post subject: Re: Six years is a long time for mortals
PostPosted: Thu Mar 28, 2013 4:53 am 
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The part 23 has some bonuses to skills available, and you could definitely use those to max out in Profession - Beardsmith


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