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 Post subject: Armor Types
PostPosted: Mon Jun 16, 2025 10:33 pm 
Master of the West Wind
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Location: BRB giving magic item to lich 1sec
I don't want to make a document for just like two or three new things, but I probably will eventually once I convert a couple of the "special material" items from magic items into materials (for instance, if you make a heavy metal armor out of adamantine instead of steel, you are immune to crits). This will be done with some amount of metalworking that costs a lot of gold instead of as a magical item (5e standard has it as a magic item: https://dnd5e.wikidot.com/wondrous-item ... tine-armor ), because, of course, you're gonna stick a gem in it to make it a magic item so it has to be a material that takes a Kenda Gem, not a magic item from a table. I'm still rounding up the relevant materials there.

But I do want to introduce two things that, while subject to change, should just be assumed to be on the armor chart for now.

Under medium armor:

Code:
Name                Cost     AC                Stealth  Weight  Materials
Corewood Hauberk    500 gp   14+DexMod (max 2)   X       25 lb. Wood, Cloth


Under heavy armor:
Code:
Name              Cost     AC   Str    Stealth  Weight  Materials
Ceramic Plate     2000 gp  17   Str 13   X      50 lb.  Shaped Ceramic, Padding


I have some other ideas but they aren't developed enough and this table has room for maybe two other things but I'm already pressing it, so I need to pick the best ones.


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 Post subject: Re: Armor Types
PostPosted: Tue Jun 17, 2025 11:12 am 
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 Post subject: Re: Armor Types
PostPosted: Sat Jun 21, 2025 7:23 am 
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 Post subject: Re: Armor Types
PostPosted: Sat Jun 21, 2025 1:07 pm 
Master of the West Wind
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Location: BRB giving magic item to lich 1sec
Yea none of that is of interest to the average character.
The exotic materials, which I have to convert into gold costed materials instead of uncommon magic items, will eventually be of broader appeal.


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