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 Post subject: Part 17. It's Just A Little Rain
PostPosted: Sun Nov 22, 2009 11:19 pm 
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November 21

Still in the temple trapped underground, the party began searching for the remaining three stones. They found where the students were keeping a rage drake as a pet and some evil glowing lights before heading over to where they remembered a green fellow guarding a door. The green fellow required them to lop off his head if they wanted to get past him. He offered them a special sword, and he defended himself with another. The fight was short, and the green fellow offered encouragement to Signy as she cut off his head. He then stepped aside, picked up his head, put it back on, and let them pass. Inside they found a bitterly cold room with three human sized frost giants and a blue gem. There was some confusion over who was big or who was small, but the party killed them anyway.

Then they rudely surprised Alec, the Sun Brother, and took his red rose as well.

With three stones, they headed to the priests' quarters. In the dark hallways in the back, they found Claven. He was a priest in his potion lab, and by his side was some sort of demon cat named Kindin. Claven was part skeleton and part normal. The walls and ceiling were marked as if he had been counting. More or less, this is what he had to say...

Claven wrote:
I knew you'd come. No, I hoped you'd come. I did not know you'd come. I thought eventually someone would come and if I waited long enough someone would come and I certainly have a lot of time. I didn't know you specifically would come, but hopefully anyone who could come here is also able to stop it. And here you are.

You see, Menodora locked this place in time just before she was destroyed. Yes, I know she was destroyed. She altered minds and where that wasn't perfect she also created illusions. But none of that worked on me. We are not alive as you know it. We are not undead either. If undead is half dead, then we're about a quarter dead. Or maybe three sixteenths. Everyone else… they don’t remember. They remember their lives before that awful day, and they remember the day vaguely, but they don't remember all the days since then. They don't at all. I do. I remember it. All 2,823,435 days. We can't die either. Oh, sure, we can die for a little bit, but a few days later that person will stroll into temple and no one besides me will remember they died. The students have been learning the same thing for thousands of years, but neither the teachers nor the students know that. Menodora even created a spell that she tied into place so it won't end. It grants spells to the priests in here. She thought she might be injured and she would have to wait some time before coming back, so she wanted this temple to remain unchanged until she came back. She didn't know she would be completely destroyed and we would be stuck here for all time.

Please, end it. Destroy us. Let me die for good. These stones… our minds have been affected. There are four of them. They were handed out, and all I know is that the red fellow and Vincentio have one. In our minds we are supposed to keep them. I have been able to resist this, and I also have been able to experiment some. However, I think they must be taken into the sanctuary, and I can't go in there. Take it. I don't know what it's for, but I know you need it. I don't know what you'll find, but I have learned this. 'All that remains is what she stole from the land in her moment of destruction.' Find it, and return it to the land above. It is the source of power here, and I can finally rest. Please. Help us.


Claven then said he has been secretly worshiping the Earthmother from over in the Moonshaes. Eron was kind enough to tell him that she too was dead, and Claven was startled but quickly offered prayers to Tymora.

With all four stones, they headed to the sanctuary. Dorgham seemed pleased with their success, but when he turned into a dracolich it became obvious that he was not going to let them open the door in the floor. He seemed sad about it, but he just could not let them go. Fortunately, the party made him even more dead than he was before.

They opened the door and descended down a dark and damp stairway. Eventually they found a stone bowl with glowing blue water in it. They took it to the surface above and dumped it onto the sand.

The water immediately sizzleed and steamed when it hits the sand. Vapors rose up, but at the same time the spot of wet sand is growing, well beyond how much water there was. Clouds formed above. At first they were white puffy clouds, but then the clouds turned black and began spinning slowly. The circle of clouds expanded, eventually covering to the horizon. Then the rain started. It was a hard and stinging rain that was loud when it hits armor. It wasn't long before the two robe-clad members of the party looked particularly ridiculous. That's when the lightning started. It wasn't not a distant rumble, it actually seemed centered around the party. Yenrab was directly hit by lightning and lifted up in the air about 50 feet. He was then hit several times in rapid succession from lightning all around that also hit the ground near the rest of the party. It was over in about a minute. The lightning stopped as Yenrab dropped to the ground, but the rain continued. The desert may not be around much longer.

With their mission completed, the party journeyed via magic to Candlekeep to meet again with Restis and Lankyforpot. They stopped to train and acquire some new spells before setting out again on a new mission. The priests had learned that out in Cormyr near Castle Kilgrave, some people are looking for the remains of the second incarnation of the goddess of magic. He doesn't know who they are, and he has had to piece together a lot of information, but he thinks they are stuck on some sort of puzzle. He believes the key to the puzzle is in Waterdeep, which is why they won't find it so far away. When the third incarnation was deified by Ao on the top of Mount Waterdeep in 1358 (it is currently 1385), a man named Bergen Montague had a vision. He was said to have painted on a shield. Little else was known except he lived somewhere on Net street.

Zargofoop missed him home, and though he wished them well, he was not willing to journey on with the party. He instead had Eron deliver him to his home on Lanton. Then the rest of the party teleported to Waterdeep. The bought and sold some items and Eron spent some time with his parents. It did not take them long to find old Gerty on Net street. She'd lived there a long time. She remembered Torence and Caroline Montague moved into the apartment in 812 shortly after they were married in 1325.

Gerty wrote:
He was a member of the City Guard. He was gone for long periods at a time when he was away fighting for Waterdeep out in the wilderness. Caroline would pass the days of worry with the women in the neighborhood. I think she may have wanted children to keep her company and to keep her mind off her husband at war. They had two precious little boys, Fridmund in 1329 and then Bergen in 1334. The boys did their job of taking up her time. They were always in some sort of mischief, but that's just what boys do. Fridmund had his father's build. He was a strong boy, but Bergen was much smaller and a little frail. I think some of the other boys might have picked on Bergen, but Fridmund wouldn't have that. That's not to say those two boys never fought, but Fridmund just wouldn't let anyone else beat up on his little brother.

But little Caroline wanted a daughter. Sadly, when the oldest was nine, she died of some problems during the pregnancy. She was just too tiny. Torence was heartbroken, of course, and he managed to retire from the guard and move to the watch so he could take care of the boys. Those of us in the neighborhood helped out when we could. Then things got much worse when Torence went missing. It's obvious he was killed on duty, but they never found who did it. By then the oldest was 16, which was old enough to take care of his brother. The watch paid out for the death in the line of duty, and that helped them get through until the next year when Fridmund joined the guard himself. I think he missed his father and wanted to pay tribute to him by doing a good job himself.

Bergen was young, but he took care of himself for the most part. He was a bright boy, but he became sickly after his mother's death. It would have been almost impossible to hold down a job, but he turned to art. He sold some paintings, and he was getting to be very good.

Fridmund married a young girl named Camelia Grayson, and all three of them lived in the apartment. Things seemed to be going well for them.

Then came 1358, the Time of Troubles. So many lives were changed in that one year. That's when my husband Robert died, and he was a baker. Who kills a baker? But these boys had it rough too. Bergen was very sick, and while the rest of the city was outside and looking up at Mount Waterdeep as that girl was turned into a god or some such, he was sleeping. I guess no one really knows what happened, but he said he had a vision from some goddess. He woke up and painted it on the closest thing - his brother's shield. It was just nonsense really. It was his worst painting. It really didn't look like anything. Just shapes and colors. He said it was called 'Find me,' but he could never explain what it meant.

Fridmund was furious when he saw it. He was supposed to deploy the next day and he didn't have time to get it fixed. I think he got in trouble for it with his commanders. The brothers exchanged some words and he was leaving. We could hear them shouting from the street. I felt bad for both of them. Fridmund was gone for three months, and it was on his shield the whole time. When he came back, though, Bergen had died of pneumonia. The boy just wasted away. We all did everything we could, but his body was just giving out.

There wasn't much we could say to Fridmund. At first he was angry at Caroline because he thought she didn't take care of him while he was gone. Once he stopped being an ass, it was obvious to everyone how much he was hurting. That shield that he had been ashamed of was suddenly his most cherished possession. They only stayed here a little longer. Fridmund resigned his commission from the guard and they went off to get away from it all. They moved to Silverymoon in the spring of '59. I don't think that was their final destination, but he told us that he'd leave some information on how to find them with the Star Court there.

If you hear from them, please let me know how they're doing. They were sad when they left, but I think they were also hopeful that they could move past this place. It had nothing but sorrow for them.


The party set off for Waterdeep. They passed through the towns of Red Larch, Triboar, and Yartar without much incident. In the city of Everlund, most of the way there, they decided to buy horses. Then they came to Silverymoon.

Silverymoon is a city unlike any other. It is the merging of all that is best of elves, humans, and dwarves. Trees and caves make up as much of the city as the human's buildings, and they all flow together. The Knights in Silver defended the gate in the massive walls, but they were two elves and a dwarf. They hesitated to allow in the half drow, but eventually relented. The party got rooms at the Golden Oak and then set off for the Star Court. There they found the officer of records, Bernard Thatch. Bernard was clearly a better person than the members of the party. He was clear to point out all of their flaws. They didn't like Bernard much despite how he let them know if their faults. Bernard would find any record, if it existed, and have it ready the next day. Then the party had a good time with the merry people of Silverymoon for the night, and in the morning they learned from Bernard that Fridmund and his wife stopped for a only a short time. They moved to Hilltop in 1360.

A four day journey brought them to the walled town of Hilltop backing up to the Nether mountains.
The map of Hilltop I forgot to print out.

They found that many of the people here were armed, and some were practicing fighting as if they were part of a militia. There were also quite a few more livestock in the central field than one might expect. They found their way to the main building in the center of town. It served as council chambers, courthouse, watch headquarters, and the inn. The inn was called Perky Peaks, and it was run by a one-armed man named Ford Nillen.

Ford said that Fridmund was not around at the moment, but his son, Hinrik, was an apprentice blacksmith down the road. Hinrik told the party that a group of white dragons had been in the area, coming out every night to pick up livestock or people. This had been going on for about a month. Fridmund was the mayor of Hilltop, but he had lead 10 men up into the mountains. They wanted to find where the dragons were coming from. The best bet would have been to be able to cause a cave in, trapping the dragons inside. He had even considered negotiating with the dragons. Fridmund just needed to do something. But, that was about 15 days ago, and no one had returned. Hinrik was very worried, but they couldn't risk leaving the town undefended by sending more men up into the mountains. The party expressed interest in killing some dragons, so Hinrik said that Tyrone Kennard may be the man for them to talk to, and he could be found in the inn later.

The scene at the inn involved a man telling stories and singing to children before the older crowd came in later on. It turned out that the bard was Tyrone. He was very sweet to children, but he was a vulgar, unwashed, crazy fellow when not around the children. He was happy to help them kill a dragon, and he was glad there were people up to the task. He said some farmers had not come in. Grant Selton had stayed to take care of his cow, Girma, because she was about to have a calf. They were all lost a couple nights ago. Adan Holmes and his two boys, Loman and Tully, were still out here. It seemed as good a spot as any to wait for dragons. The cows looked like great bait.

The party and Tyrone met at 10pm and went out to the fields. Around 1am the dragons came. It was a mother with four young. Tyrone dual-wielded bastard swords like a complete nutjob. He was good at causing damage, but not great at avoiding it. "It's a love-hate thing. I hate dragons, but I LOVE killing them!" The dragons were killed, and the party decided not to follow the dark one's suggestion that they run immediately into the mountains to find the hoard he believes exists as if it's common knowledge that single mothers are rolling in money. Instead, they agreed to go back into Hilltop and plan and expedition for the following day. Tyrone was happy to be their guide. He has the makings of a fine NPC.


Whew. I hope I got everything.



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 Post subject: Re: Part 17. It's Just A Little Rain
PostPosted: Thu Nov 26, 2009 10:30 pm 
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Zem wrote:
November 21
Still in the temple trapped underground, the party began searching for the remaining three stones.


Well no, there was only ONE stone we were searching for. The others were guarded by strange folks with divine geas going on.

Quote:
They found where the students were keeping a rage drake as a pet


I was seriously curious as to whether he was the same "unalive" state as the others. Strangely, I didn't really feel up to checking!

Quote:
He offered them a special sword, and he defended himself with another. The fight was short, and the green fellow offered encouragement to Signy as she cut off his head. He then stepped aside, picked up his head, put it back on, and let them pass.


As nice as it was that we didn't have to REALLY kill him, we did, in the end, kill everything in here, and mostly it was for the greater good, but these folks were all innocent.

Even the DRACOLICH was innocent here.

Very good dungeon.

Quote:
Then they rudely surprised Alec, the Sun Brother, and took his red rose as well.

Mass Element Resist, you're so cool!

Quote:
With three stones, they headed to the priests' quarters. In the dark hallways in the back, they found Claven.


He scolded Eron for scoring with the cursed chicks. I guess you get opinionated when you sit around for 2,823,435 days.

Quote:
He was a priest in his potion lab, and by his side was some sort of demon cat named Kindin.


Who we also killed, I'll point out.

Claven was part skeleton and part normal. The walls and ceiling were marked as if he had been counting. More or less, this is what he had to say...

Quote:
Claven then said he has been secretly worshiping the Earthmother from over in the Moonshaes. Eron was kind enough to tell him that she too was dead, and Claven was startled but quickly offered prayers to Tymora.


I didn't know if it was right, but he seemed to have abandoned something like a paradise (or at least a better existence) for truth and all that implies- in his case, a horrid curse. So I figured he should hear that too.

Quote:
With all four stones, they headed to the sanctuary. Dorgham seemed pleased with their success, but when he turned into a dracolich it became obvious that he was not going to let them open the door in the floor. He seemed sad about it, but he just could not let them go. Fortunately, the party made him even more dead than he was before.


I'm not even sure if that was possible. It was a undead dragon form of a necromantically preserved cleric. That's a lot of undeath pointers.

Quote:
They opened the door and descended down a dark and damp stairway. Eventually they found a stone bowl with glowing blue water in it. They took it to the surface above and dumped it onto the sand.


Other options include:
1- Drink the water
2- Let the water evaporate
3- Pee in the bowl
4- Take the water and teleport it over the ocean, then dump it there. Alternately, a different desert.

(4) I selected as being the most likely to anger Zem. But sadly, Eron wouldn't do something like that, because the land being restored to the way it was before would help way more people than we do in a normal day.

Quote:
It was a hard and stinging rain that was loud when it hits armor. It wasn't long before the two robe-clad members of the party looked particularly ridiculous.


I'm pretty sure we pull that off more often than just in a massive rainstorm!

Quote:
With their mission completed, the party journeyed via magic to Candlekeep to meet again with Restis and Lankyforpot.


Quote:
Silverymoon is a city unlike any other. It is the merging of all that is best of elves, humans, and dwarves. Trees and caves make up as much of the city as the human's buildings, and they all flow together. The Knights in Silver defended the gate in the massive walls, but they were two elves and a dwarf. They hesitated to allow in the half drow, but eventually relented.


I still think I should have cast some spells. Like, fly. Oh, don't worry about her! You couldn't stop her anyway, she's a floaty-drow, of a breed that comes and goes with the changing winds. Truly, who can grasp the air?

Also, we have horses again! However, we still lack hover horses.

Quote:
The party got rooms at the Golden Oak and then set off for the Star Court. There they found the officer of records, Bernard Thatch. Bernard was clearly a better person than the members of the party. He was clear to point out all of their flaws.


I'd like to point out to the cleric that bestow curse can be a custom curse. You could, for instance, curse him to always stutter when in conversation. Or be impotent. Or have to read sitting upside down. All of these and more! Basically, as long as the curse is weaker or the same level as the ones in the book (all of which are brutal as hell), have fun!

Quote:
They didn't like Bernard much despite how he let them know of(sp) their faults.

We are pretty ungrateful!

Quote:
A four day journey brought them to the walled town of Hilltop backing up to the Nether mountains.
The map of Hilltop I forgot to print out.


Very nice sir.

Quote:
They found that many of the people here were armed, and some were practicing fighting as if they were part of a militia.


Probably planning to attack Silverymoon. You can't trust those militias! The violet tend towards a loose organizational system.

Quote:
There were also quite a few more livestock in the central field than one might expect.


The violent tend towards vile acts, including bestiality.

Quote:
They found their way to the main building in the center of town. It served as council chambers, courthouse, watch headquarters, and the inn.


The violent tend towards integrated building philosophies.

Quote:
The inn was called Perky Peaks, and it was run by a one-armed man named Ford Nillen.


I had missed that in name, that's pretty good. I ran a game once years ago where the inn names were pretty normal, except for one country. EVERY inn in this country had a name like The Nun Fucker or The Shit Licking Horse Dick. The name didn't have to make ANY sense, as long as it was foul as hell. I greatly enjoyed making that list.

Quote:
Ford said that Fridmund was not around at the moment, but his son, Hinrik, was an apprentice blacksmith down the road.


At which point the party decided that even though I have a +20 in weaponsmithing, I must be bad at it. I think that's about as good as the rogue is at hiding, so I'd say it's pretty good.

Quote:
Hinrik told the party that a group of white dragons had been in the area, coming out every night to pick up livestock or people. This had been going on for about a month.


Guys, I think we should actually try to figure out, after we are done punching the dragons to death, what made them descend on a group of humanoids, who even the stupid white dragons should realize will eventually poke them with a lot of tiny sticks. Zem, are white dragons normally able to work together in your games, or is this unusual?


Quote:
Fridmund was the mayor of Hilltop, but he had lead 10 men up into the mountains.


Was the plan that after eating the first three, the dragons would be full? I expect to find 5 frozen low level dudes, frozen in little individual wads with to tasty bushes and tubers. Hungry Dragon frozen food, you know.

Quote:
They wanted to find where the dragons were coming from.


No, I think they wanted to die to cones of frost.

Quote:
The best bet would have been to be able to cause a cave in, trapping the dragons inside. He had even considered negotiating with the dragons.


Offer them a virgin each year, that's a popular one.

Quote:
The scene at the inn involved a man telling stories and singing to children before the older crowd came in later on. It turned out that the bard was Tyrone. He was very sweet to children, but he was a vulgar, unwashed, crazy fellow when not around the children.


I think this is my favorite NPC thus far.

Quote:
The party and Tyrone met at 10pm and went out to the fields. Around 1am the dragons came. It was a mother with four young.

Later, I thought that I should have taunted her in draconic when her whelps died.

Quote:
Tyrone dual-wielded bastard swords like a complete nutjob.

Yea everyone knows he should dual-wield spiked chains.

Quote:
the party decided not to follow the dark one's suggestion that they run immediately into the mountains to find the hoard he believes exists as if it's common knowledge that single mothers are rolling in money


I liked the plan where he was gonna do it at like 2 hit points.

Generally, I'm liking letting the fighter, monk, and rogue get down to about half life in any encounter. Then, when I'm sitting there with the spell layout of a 4th level wizard after casting all my big spells, there doesn't have to be a DEBATE about resting, it's just like, ok, up the rope trick, Signy in the middle, and I could polymorph the monk to have breasts if that'll help you guys get to sleep.

Quote:
Instead, they agreed to go back into Hilltop and plan and expedition for the following day. Tyrone was happy to be their guide. He has the makings of a fine NPC.


Yea, he does, he's pretty hilarious.

Eron doesn't like him much, which is even better.

Quote:
Whew. I hope I got everything.


You always forget the etheric sky snakes.


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 Post subject: Re: Part 17. It's Just A Little Rain
PostPosted: Sat Nov 28, 2009 2:59 pm 
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cfalcon wrote:
I'm not even sure if that was possible. It was a undead dragon form of a necromantically preserved cleric. That's a lot of undeath pointers.

I scratched my head a bit over that one too.

cfalcon wrote:
Other options include:
1- Drink the water
2- Let the water evaporate
3- Pee in the bowl
4- Take the water and teleport it over the ocean, then dump it there. Alternately, a different desert.

(4) I selected as being the most likely to anger Zem. But sadly, Eron wouldn't do something like that, because the land being restored to the way it was before would help way more people than we do in a normal day.

I tried to cover all the real possibities, but I was still nervous you would think of something I hadn't considered.

cfalcon wrote:
At which point the party decided that even though I have a +20 in weaponsmithing, I must be bad at it. I think that's about as good as the rogue is at hiding, so I'd say it's pretty good.

Given that smithing requires the use of a large hammer, it is an odd combination. I tended to assume you would know exactly how to it, but perhaps not able to actually do it. Much like Monday-morning quarterbacks.

cfalcon wrote:
Zem, are white dragons normally able to work together in your games, or is this unusual?

White dragons are noticeably stupid. Though they would not generally come in groups, this was clearly a mother taking her young out to learn how to hunt. Up until your presence, they had not faced any significant resistance.

cfalcon wrote:
Was the plan that after eating the first three, the dragons would be full? I expect to find 5 frozen low level dudes, frozen in little individual wads with to tasty bushes and tubers. Hungry Dragon frozen food, you know.

Not everyone can come up with clever plans like "Let's hire the guy who is an expert at killing wizards to kill our wizard."

cfalcon wrote:
Yea everyone knows he should dual-wield spiked chains.

I don't know if there are rules out there that would allow that to happen, but I can promise no rules out there will allow that to happen.

cfalcon wrote:
Yea, he does, he's pretty hilarious.

Eron doesn't like him much, which is even better.

This is one of those times I wish I could draw. I have an image of him in my head but there's no way I could ever put it on paper.



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 Post subject: Re: Part 17. It's Just A Little Rain
PostPosted: Sat Nov 28, 2009 8:13 pm 
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Since my skills are probably inferior to H's analysis skills, I'll skip a full set of comments. I'd just like to say that I am also a huge fan of Tyrone. If I were closer to the Lawful Good end of the spectrum, I might like him less, but I'd still think he's a good NPC. As it is, Marchosias is very intrigued by him, and I think he'll be a nice asset to the darker side of the party.

If the next session is as good as this one was, I can't wait until we game again. Come on you pansies, reply in the Gaming Times thread and tell us what works and what doesn't.



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 Post subject: Re: Part 17. It's Just A Little Rain
PostPosted: Sun Nov 29, 2009 1:36 am 
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PoorAssRacing wrote:
If I were closer to the Lawful Good end of the spectrum, I might like him less, but I'd still think he's a good NPC. As it is, Marchosias is very intrigued by him, and I think he'll be a nice asset to the darker side of the party.

Though this won't mean much to H, I'll remind the rest of you that Ian is actually a really nice guy.



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 Post subject: Re: Part 17. It's Just A Little Rain
PostPosted: Sun Nov 29, 2009 1:28 pm 
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Zem wrote:
I tried to cover all the real possibities, but I was still nervous you would think of something I hadn't considered.


That's always the most frustrating part, is when the players do something totally crazy with something that should seem obvious. Like, you give them a switch to pull, but instead they yank it out of the wall and use it as a walking stick, or a dildo, or something.

Zem wrote:
cfalcon wrote:
At which point the party decided that even though I have a +20 in weaponsmithing, I must be bad at it. I think that's about as good as the rogue is at hiding, so I'd say it's pretty good.

Given that smithing requires the use of a large hammer, it is an odd combination. I tended to assume you would know exactly how to it, but perhaps not able to actually do it. Much like Monday-morning quarterbacks.


I have no idea where you get this. Many halflings and gnomes have a strength of 8, yet have no penalities to being a weaponsmith (that's their racial average). My strength was, at its lowest, 9, which is slightly below average (it currently sits at 11). The few modern swordsmiths who make swords in traditional methods aren't noted for being bears-of-man either, though I doubt there throughput is nearly as high as a stronger dude from back in the day. This is probably sillier than assuming that someone with an Int of 8 who takes ranks in spellcraft just flat out can't make rolls, or can't write, or something. Are you seriously telling me that my wizard who is trained as a swordsmith can't actually smith swords because his strength started as slightly below average?

Zem wrote:
cfalcon wrote:
Zem, are white dragons normally able to work together in your games, or is this unusual?

White dragons are noticeably stupid. Though they would not generally come in groups, this was clearly a mother taking her young out to learn how to hunt. Up until your presence, they had not faced any significant resistance.

No, I meant more the fact that there appears to be a whole BUNCH of white dragons in the same area at once- the ones we saw was plainly just as you said.

Quote:
Not everyone can come up with clever plans like "Let's hire the guy who is an expert at killing wizards to kill our wizard."

Eron is a proud C+ student at the School of Hard Knocks.

Quote:
This is one of those times I wish I could draw. I have an image of him in my head but there's no way I could ever put it on paper.

All the time man, all the time.


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 Post subject: Re: Part 17. It's Just A Little Rain
PostPosted: Sun Nov 29, 2009 1:46 pm 
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cfalcon wrote:
I have no idea where you get this. Many halflings and gnomes have a strength of 8, yet have no penalities to being a weaponsmith (that's their racial average). My strength was, at its lowest, 9, which is slightly below average (it currently sits at 11). The few modern swordsmiths who make swords in traditional methods aren't noted for being bears-of-man either, though I doubt there throughput is nearly as high as a stronger dude from back in the day. This is probably sillier than assuming that someone with an Int of 8 who takes ranks in spellcraft just flat out can't make rolls, or can't write, or something. Are you seriously telling me that my wizard who is trained as a swordsmith can't actually smith swords because his strength started as slightly below average?

No, you could make weapons. I'm just having a little fun with you, so calm down. You have to admit that it's terribly amusing to go from not being able to loot the weapons on a body unless someone else will carry them to stating you're going to help the smith make some weapons.

cfalcon wrote:
No, I meant more the fact that there appears to be a whole BUNCH of white dragons in the same area at once- the ones we saw was plainly just as you said.

There must have been some miscommunication. So far those were the only dragons harassing these people. I'm not saying there might not be other white dragons in the area, of course, but that was the family that was the problem. There are a few people of 4-10th level in the area, but five 10th level characters were still a major power boost for the non-dragon team. One thing that might make more sense is if you consider that at the time most of the stronger fighters went up into the mountains to find the dragons, the majority of the farmers were staying at their farms. That would have made setting a trap like you did much harder. There was actually only a 30% chance you would encounter the dragons at the location you picked on any given night.



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 Post subject: Re: Part 17. It's Just A Little Rain
PostPosted: Sun Nov 29, 2009 4:45 pm 
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Gotcha, gotcha.

Quote:
. You have to admit that it's terribly amusing to go from not being able to loot the weapons on a body unless someone else will carry them to stating you're going to help the smith make some weapons.


Well the weight that Eron "can carry" is the weight he can carry and be *unencumbered*... that value is a LOT higher if he's willing to be like you or I with a backpack full of fifty pounds of shit on, but since people keep swinging swords at him, he doesn't want to be weighed down. That's a different concern.

Quote:
There must have been some miscommunication. So far those were the only dragons harassing these people.


Dude it was SO much cooler in my head, this was a festival of white dragons picking people away. Sadly, your correction fully explains everything, at the cost of like a JILLION white dragons.


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