Zem wrote:
- Increase the bonus to +6
In the rules as you find in the book, it's not terribly difficult to gain +6 to your primary stat from gear by mid/high level. Since I mostly ban the stat boosting guys, this is actually an option for us. Could definitely do this.
Quote:
- Increase the duration to 10 min/level
I don't like 10 min / level buffs very much, actually. You'll recall that the duration USED to be this long. The issue is mostly that it encourages minute tracking between encounters in a dungeon.
Quote:
- Decrease the level to 5
I would have no qualms about this. Fifth level lacks good group buffs anyway, and so this one would do ok there.
Quote:
- Make it a single spell for purposes of memorization/spell book (Mass Animal's Trait, pick at casting)
Mass Animal Thinger is not a bad idea. I like this idea, but it's a pretty small buff.
Quote:
Add X% chance bonus is higher or they get another trait buffed as well.
I wouldn't want the situation where you have several friendly clerics before an important battle, hammering out castings until one of them rolls well

Quote:
- Add X% chance they turn into a legendary form of the animal in question because that would be frickin awesome
Rofl
Quote:
- Make a double rainbow every time it is cast. I love double rainbows.
GASP
So, I think it would be pretty easy to say:
5th level, and it is one spell instead of six.
Those two things should probably give it all it needs.
I'd like the +6 bonuses to be reserved for higher level trickery.